SGJ Podcast #18: Eating Up Galactose (and Other Sweet Stuff)

CUPCAKE KOMBAT!!

Haaaaaaaaaaay guys, welcome to the latest edition of the Space Game Junkie podcast. This week Jim and I sit down to talk to some of the folks behind the sweet space shooter Galactose. Specifically programmers John O’Meara and David Wikman, music composer Matthew Pablo and artist Mignon Kramp. It sets the record for most guests on one of our podcasts! ;) The discussion talks about the game, but as always veers all over the place (which, honestly, should kinda be expected by now). ;) We hope y’all enjoy it. :)

As always, we welcome your comments below, and invite you to subscribe to us on iTunes or through RSS. Thanks for listening! :)

Episode #18 Show Notes:

Space Games Mentioned:

Other Games Mentioned:

Guest’s Websites:

Miscellany:

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

Hiatus Announcement

Friends, I'm taking a break for a little while.

2 weeks ago

SGJ Podcast #521 – If You Could Go Back and Change Something in Gaming, What Would it Be

This time on the podcast, we talk about changing video gaming history!

3 weeks ago

SGJ Podcast #520 – What the Hell is a Demo?

This time on the show, we take a deep dive into demos!

2 months ago

SGJ Podcast #519 – Remasters – Part 2 of 2

In this episode, we discuss video game remasters!

2 months ago

SGJ Podcast #518 – Remakes – Part 1 of 2

Not One of the Great Remakes... Hey friends, welcome to this week's show! This week,…

3 months ago

SGJ Podcast #517 – Games That Don’t Respect Your Time (And That’s Okay)

Embrace the Grind Hello my friends, and welcome to this episode of the show! This…

4 months ago