In this installment of my series looking at Distant Worlds: Universe, I take the manual reigns of forming fleets and attacking targets to make a more active and vibrant game. This leads to the destruction of one pirate base and several pirate ships, but this feels like it’s a small effort against the increasing tide of pirate attacks. I can see why some players like to turn pirates to low or off, because they’re becoming a bigger and bigger problem. Watch how I begin to deal with the problem in the video below, and thanks for watching!
Still Nothing Else Like It Hey friends, welcome to the show! Sorry it's a day…
Not Enough Games have Space Monsters, I Feel... Hey friends, welcome to the show!! This…
This Thing Scares Me Hello my friends. Sorry this is a day late, yesterday totally…
Bulwark is Such a Pretty Game Hey friends, welcome to this week's show! Sorry the…
This Game is So Good... Hey friends, welcome to this week's show! This week, Spaz,…
I Guess Everyone Needs a Break Now and Then... Hey friends, welcome to this week's…