Wheeee!
Welcome to this episode of the Space Game Junkie Podcast my friends! This week, Jim, Hunter, Spaz and I sit down and talk with Steve Boyette of Midwest Video Games about his excellent first person captain simulation, Icarus Starship Command Simulator. We talk about game development, the usefulness of a good audience, building goodwill, dealing with old game engines, humor in space games and much more. It’s a fun and vibrant conversation that was really enjoyable!
Podcast: Play in new window | Download (Duration: 1:21:37 — 34.3MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | RSS | More
Next week on the show, we welcome the developers of the awesomely-themed Spacecats with Lasers : The Outerspace! As always, if you have a question or comment, please drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and we hope you enjoy the show!
Miscellaneous Items
Games Mentioned
The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…
It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…
The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…
It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…
Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…
It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…