Podcasts

SGJ Podcast #153 – Close Order

DON’T GET SUCKED IIINNNNN

Welcome to this episode of the Space Game Junkie Podcast my bestest of best friends! :) This week, Jim, Hunter and I welcome back former guest, friend of the show and all around awesome guy Nicholas Laborde, Founder and Chief Storyteller of Raconteur Games to discuss his fleet-based shooter, Close Order! This is the first show I’m not only using push-to-talk for the first time (after much cajoling, to be sure), but I’m also using pre-recorded footage I made for the game, rather than playing it live. I’m hoping this will make me a better co-host. :) As for the show itself, we talked about a lot of stuff, like the history of the game, the problems its faced, the philosophy behind its design and much more. It ended up being a really fun show that we hope you enjoy listening to as much as we enjoyed recording it.

Next week on the show — which will be back to its usual Tuesday night slot — we welcome back the developer of the currently Kickstarting space RPG combat game thing, Stellar Tactics! As always, if you have any questions or comments, you can hit us up below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and again, we hope you enjoy the show!

Show Notes

News Items

Games Mentioned

  • 3030 Deathwar Redux
  • Dawn of Andromeda
  • EVE Online
  • Everspace
  • Galaxy Heist
  • Stars in Shadow

Miscellany

Traiteur Link

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

1 week ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

3 weeks ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

1 month ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

2 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 months ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

3 months ago