Podcasts

Episode 244 – How’s The Industry Doing?

Yup, We Talk About These…

Welcome to the podcast, my friends! This week, Jim, Hunter, Spaz and I try to take a higher-level look at the industry and how it’s doing. This includes stuff like loot boxes, DLC, problems with Steam and other digital distributors and much more. It’s a fairly lively discussion that covers a broad range of topics and games, but we manage to stay within the broad range of the topic, even with all our meandering, so yay! ;)

Next week, we’re gonna talk about a topic we’ve not touched on since episode two of this very podcast: Music! We’ll talk about the games we feel have the best soundtracks and more! If you have a question or comment, as always, hit us up below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and we hope you enjoy the show!

Show Notes

Games Mentioned

  • Mechwarrior Online
  • Battletech
  • Mechwarrior 5
  • War Tech Fighters
  • Project Numbus
  • Strike Suit Zero
  • Star Wars: Battlefront
  • Star Wars: Battlefront 2
  • Quintet
  • Space Tyrant
  • Stellaris
  • Polaris Sector
  • Galactic Civilizations III
  • Shadow of Mordor
  • Fortnite
  • PUBG
  • Monster Hunter World
  • Overwatch
  • Unreal Tournament 2004
  • Tom Clancy’s Wildlands
  • Day Z
  • Star Wars: Republic Commando
  • Rainbow Six: Siege
  • Destiny 2
  • Call of Duty 4: Modern Warfare
  • Mass Effect 2
  • World of Warcraft
  • Warframe
  • Diablo II
  • Diablo III
  • Path of Exile
  • Lawbreakers
  • Grand Theft Auto 5
  • Space Engineers
  • Sins of a Solar Empire Rebellion
  • Freespace 2
  • Starcraft
  • Sea of Thieves
  • ARK
  • PixARK
Brian Rubin

Recent Posts

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

5 days ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

3 weeks ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

1 month ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

2 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 months ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

2 months ago