SGJ Podcast #56: A Better Universe Through Mining in Space Salvager

Pew Pew Pew!

Hello folks, and welcome to this week’s Space Game Junkie Podcast! This week, Jim and I sit down with the developer of the fun, open worldy space game Space Salvager, Sam Albon, to talk about his game, developing on XNA, the British school system and a lot more. We did this at 6 AM my time, so I’m a bit…woozy, I guess is the best term, so I apologize for not being as on point as I could’ve been. ;) Regardless, it was a really fun discussion covering what is a really fun game that you should all play. ;)

As always, we welcome your comments below as well as your emails at hail@spacegamejunkie.com. Thanks for listening, and enjoy! :)

Brian Rubin

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Brian Rubin

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