So it’s no secret that Jim and I aren’t the biggest fans of Galactic Civilizations II, but we try to keep it positive here on Space Game Junkie. Therefore, when we sat down to talk to Paul Boyer, the lead designer of the recently announced sequel, Galactic Civilizations III, we were honest about that, and gave Paul (OMG another Paul!) the chance to sell us on the new game. Was he successful? You decide!
Podcast: Play in new window | Download (Duration: 1:02:52 — 22.9MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | Youtube Music | RSS | More
Now beforehand, I had asked folks to submit questions about the new game that we’d go over during the interview. While the interview naturally covered quite a few of the questions on its own, due to time constraints it couldn’t cover all of them, so stay tuned for a follow-up written Q&A from Paul covering everything y’all submitted to me. :) Thanks, as always, for listening, and enjoy the show!
Embrace the Grind Hello my friends, and welcome to this episode of the show! This…
Today on the show, we'll talk about games with our favorite sound design, like voice…
Today we'll discuss MMO games that were officially killed, but resurrected by dedicated fans.
Today on the show, we'll talk about whether we prefer sandboxes to more driven campaigns.
Today we'll return to the topic of games that draw you in for the long…