PEW PEW BOOM BOOM
Welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim, Hunter and I talk to the co-creators of OSnap Games — Ryan Luck and Franklin Barrientos — about their just Greenlit multiplayer space shooter game Quasar! We also talk about the trials of indie development, the grueling process of going through Steam Greenlight, the perks of using the Unreal Engine and much more. It’s a really fun show, so we hope you enjoy it. :)
Podcast: Play in new window | Download (Duration: 1:34:23 — 24.7MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | Youtube Music | RSS | More
Next week, we will likely be talking about the inconsistencies among Star Wars games, which will hopefully be as fun as the Star Trek show we did a while back. If you would like to suggest a guest or topic, please hit us up at hail@spacegamejunkie.com! Thanks for listening, and again, enjoy the show.
Not One of the Great Remakes... Hey friends, welcome to this week's show! This week,…
Embrace the Grind Hello my friends, and welcome to this episode of the show! This…
Today on the show, we'll talk about games with our favorite sound design, like voice…
Today we'll discuss MMO games that were officially killed, but resurrected by dedicated fans.
Today on the show, we'll talk about whether we prefer sandboxes to more driven campaigns.