Categories: Op-Ed

Spacing Out: Self-Inflicted Writer’s Block (i.e. A Polite Request)

Dammit Writing, Why Do You Vex Me So?

So I said I would do one of these things every week and I’ve nooooooooooooooooot been totally sticking to my end of the bargain. Sometimes it’s fatigue, but most of the time…I have no idea what I want to write about. I either think of a topic I can’t fully flesh out, or my brain just decides to go on strike and stop. It’s like I have some self-inflicted guilt caused by my own perceived inability to write anything deeper than a critique. Weird, right? So this is where I hopefully don’t seem lazy in asking for your help. ;) I think what might help jumpstart this whole thing — my brain especially — is some topic suggestions from you guys. What would y’all like me to talk about?

I mean sure, I can review a game with little problem because there’s the game working as a focal point, but not having that focal point feels a good deal more difficult, and this is something I would like to improve upon.  So if y’all don’t mind, please, throw some topics my way. I’d really appreciate it, and I’ll do my best to give the topics the attention they deserve. Thanks! :)

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #517 – Games That Don’t Respect Your Time (And That’s Okay)

Embrace the Grind Hello my friends, and welcome to this episode of the show! This…

2 weeks ago

SGJ Podcast #516 – Our Favorite Sound Design in Gaming

Today on the show, we'll talk about games with our favorite sound design, like voice…

1 month ago

SGJ Podcast #515 – Check-In

Today on the show, we'll do one of our regular check-ins!

2 months ago

SGJ Podcast #514 – Resurrected MMOs

Today we'll discuss MMO games that were officially killed, but resurrected by dedicated fans.

3 months ago

SGJ Podcast #513 – Campaigns vs. Sandboxes and Which We Prefer

Today on the show, we'll talk about whether we prefer sandboxes to more driven campaigns.

4 months ago

SGJ Podcast #512 – Long Games that Draw You In for the Long Haul, Part Deux

Today we'll return to the topic of games that draw you in for the long…

4 months ago