SGJ Podcast #78 – Turning 4X on its Ear with Apollo4X

Always Making Decisions…

Welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with designer Joseph Young about his upcoming economic-based space 4X game, Apollo4X, which will be coming soon to GamersGate and is soliciting votes on Steam Greenlight. ;) Apollo4X is different than your typical 4X in that it’s far more macro and economically focused than the general Master of Orion clones out there. For example, there’s no research, no scouting and so on. What there ARE are interesting decisions and choices you have to make each turn, which results in something that’s quite different and in many ways truly unique. We had a great time listening to Joe talk about his game because he’s so dang passionate about it, and it ultimately made for an excellent podcast, or so I’d like to think. ;)

As always, if you have a guest or topic you would like us to cover, please feel free to hit us up in the comments or directly at hail@spacegamejunkie.com. Thanks for listening/watching, and enjoy the show! :)

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #508 – Check-In

Shape of Dreams Owns my Soul Right Now... Hey friends, welcome to the show! This…

1 week ago

SGJ Podcast #507 – The Games We’re Looking Forward To in 2026

Taxinaut is Finally Hitting 1.0 This Year! Hey friends, welcome to a new year and…

3 weeks ago

SGJ Podcast #506 – The Games of 2025

SpaceBourne 2 is Just One of the Many Amazing Games That Dropped in 2025 Welcome,…

2 months ago

SGJ Podcast #505 – Things (Gaming and Non-Gaming) We’re Thankful For

Even Thought It's Been a Weird Year, There's a Lot to be Thankful For Hey…

3 months ago

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

4 months ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

4 months ago