SGJ Podcast #142 – GalaCollider

Fight Fight Fight Fight!

Welcome to this episode of the Space Game Junkie Podcast my friends! In this episode, Jim, Hunter and I sit down and talk to developer Trevor Worrall and designer Sebastian Chedal of NeoCrux, who are working on the card-based 4X game, GalaCollider. This game is a mix of traditional 4X gameplay along with something akin to a card-based board game. In fact, we learned that the game was originally prototyped as a physical board game. We played a couple of multiplayer sessions (the game is solely multiplayer right now in its alpha, but will add single player content later) and learned how much depth this game has, which is quite a bit. It was also a fun discussion on game design as well.

We had some technical issues again this week, this time with the video recording. For some reason the stream to YouTube didn’t seem to fully capture the entire show. Not sure why as OBS was working the entire time, but it did drop a lot of frames, which might explain it. I’m hoping future shows won’t be as problematic as our last couple. Thanks for your patience in that regard. Next week we’ll be welcome the developer of the open-space trading and combat game Drifter! Don’t forget to hit us up at hail@spacegamejunkie.com if you have suggestions, comments or questions. Thanks for listening/watching, and we’ll see you next week!

Brian Rubin

Share
Published by
Brian Rubin
Tags: GalaCollider

Recent Posts

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

1 week ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

3 weeks ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

1 month ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

2 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 months ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

3 months ago