Die Beam Cannon!
Welcome back to Blue Planet! In this entry I attempt two missions, only finishing one of them. The first mission was an honor guard in which we escorted some new friends to our flagship. I really liked this mission because it was unexpected, and a nice breather before the next mission. That mission, “Forced Entry,” has our backs against the wall, so we as a fleet make a run for it. It…doesn’t go well. So poorly, in fact, that I’m forced to take a break in order to avoid being pissed off at the game. I kinda like that it’s this diffuclt at times, however. Adheres to the old-school way of doing things, I think. Regardless, as I write this I’ve not finished the mission, but I’ll try later, and if I beat it that’ll be a separate side video.
Now, in that video, I failed “Forced Entry” three times before taking a break. I returned to it the next day to try again, which resulted in the following disaster:
I failed this mission five more times, in a row. IN A ROW. That was a nice punch to the gut. Thank GOODNESS Freespace 2 has a kind streak, and lets one skip a mission after five failures. I REALLY felt like crap taking the option, but I was glad it was there.
Not One of the Great Remakes... Hey friends, welcome to this week's show! This week,…
Embrace the Grind Hello my friends, and welcome to this episode of the show! This…
Today on the show, we'll talk about games with our favorite sound design, like voice…
Today we'll discuss MMO games that were officially killed, but resurrected by dedicated fans.
Today on the show, we'll talk about whether we prefer sandboxes to more driven campaigns.