SGJ Podcast #113 – Star Hammer: The Vanguard Prophecy – Waiting for the Hammer to Fall

Boom Boom Boom

Welcome to this episode of the Space Game Junkie Podcast! This week, Jim, Hunter and I sit down with Paul Turbett, Lead Developer at Black Lab Games (and nice enough to join us at 10 AM, Australia time), to talk (more like gush, really, it’s that good) about their recently-released tactical starship combat game, Star Hammer: The Vanguard Prophecy. All of us are pretty smitten with this game, so we had a lot of questions for Paul. We ended up having a lovely discussion with Paul about the first game in the series, Star Hammer: Tactics, along with lots of great technical information about The Vanguard Prophecy.

Thanks for watching and listening folks, and tune in next week when we talk about Close Order with creator Nicholas Laborde. As always you can hit us up at hail@spacegamejunkie.com if you have any suggestions or questions. Thanks for watching/listening! ;)

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #505 – Things (Gaming and Non-Gaming) We’re Thankful For

Even Thought It's Been a Weird Year, There's a Lot to be Thankful For Hey…

3 weeks ago

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

1 month ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

2 months ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

2 months ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

3 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

3 months ago