SGJ Podcast #69: Getting to the Point of Starpoint Gemini 2

Preeeeeeeeety…

Hello friends, and welcome to this week’s episode of the Space Game Junkie Podcast! I’ve been waiting for this one for a while, as we always seemed to be playing tag getting things arranged (crazy time zone differences were the main culprit), but Jim and I were FINALLY able to sit down with Mario Mihokovic, CEO of Little Green Men (LGM). If you’re unaware, these are the guys behind the hotly anticipated Starpoint Gemini 2, a game that I’ve been excited about for a while now. While I played the game on the stream, we asked Mario some questions about the game’s current state and its future, and we learned a lot about how to do Early Access right, and learning from the mistakes made during the original game’s development, and more! It’s a pretty fun discussion, I think! ;)

As always, we thank you for listening, and invite your comments below or at hail@spacegamejunkie.com. Thanks again for listening, and enjoy the show! :)

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

4 days ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

3 weeks ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

1 month ago

SGJ Podcast #498 – Spiritual Successors

Alliance Peacefighter is a Loving Homage to the Classic Space Dogfighters of Old Hey friends,…

1 month ago

SGJ Podcast #497 – Mods

The Freespace Open Project's Knossos Launcher, a Window to the Wonderful World of Freespace Modding…

2 months ago

SGJ Podcast #496 – Free-to-Play Games, Mostly

Strike Fighters is Probably my Favorite Free-to-Play Title Right Now Hey friends, welcome to this…

2 months ago