Space Noir Q&A: Flying with Unity and Duct Tape

12 years ago

A little while back, the folks at N-Fusion Interactive announced that they were working on Space Noir, a space and…

Parkan 2 – Quirky, Buggy, and Awesome

12 years ago

In the mid aughts, I took a break from gaming for a year or two because, before then, I'd used…

Distant Worlds Universe – Starting Small

12 years ago

In my last video looking at Distant Worlds - Universe, I dove right into a new game in order to…

Archive.org Adds Spacewar! to Historical Software Collection

12 years ago

Archive.org, also known as the Internet Wayback Machine, has for a while now been building an Historical Software Collection that's been…

Contested Space Q&A: Role-Making Community-Focused Spaceship Gaming

12 years ago

A little while back, I was contacted by Matthew "Zon" Haralovich about his recently Kickstarted online multiplayer community-focused space combat game,…

Let’s Play The Last Federation – Entry 2 – Finding a Purpose

12 years ago

Hey folks, welcome to my next entry looking at the fascinating grand strategy game, The Last Federation. In this installment,…

SGJ Podcast #58: The Beauty of Open Freespace

12 years ago

Hey folks, welcome to the first podcast this year celebrating the fifteenth anniversary of Freespace 2, still the best space…

Shallow Space Q&A: Deep Fleet-Based Pack Tactics

12 years ago

A little while back, I discovered a few new space games to keep track of, and one of them was…

Let’s Play Starlight Inception – Entry 1 – What the Clunk?!

12 years ago

Starlight Inception was one of the first Kickstarter campaigns I ever kicked to, it being also one of the first…

Universe Edge Q&A: Building the Future of Humanity, One Ship at a Time

12 years ago

About a week ago, I was contacted by Albert Olivera, the developer of a game called Universe Edge that just…