Podcasts

SGJ Podcast #357 – AI War 2

Now THAT Is One Hell of a Map…

Welcome to this week’s show y’all! This week, Jim, Spaz, Hunter and I welcome back Chris McElligott Park from Arcen Games to talk about all of the changes that have been made to AI War 2 as well as its upcoming expansion, Zenith Onslaught. Chris is always a great guest and this time is no exception, as we talk a lot about the unique design decisions that make AI War 2 as special a game as it is. It’s a really fun episode, especially if you like learning how the sausage is made.

Next week is up in the air, but it’ll be fun regardless! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you for listening!

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

4 days ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

3 weeks ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

1 month ago

SGJ Podcast #498 – Spiritual Successors

Alliance Peacefighter is a Loving Homage to the Classic Space Dogfighters of Old Hey friends,…

1 month ago

SGJ Podcast #497 – Mods

The Freespace Open Project's Knossos Launcher, a Window to the Wonderful World of Freespace Modding…

2 months ago

SGJ Podcast #496 – Free-to-Play Games, Mostly

Strike Fighters is Probably my Favorite Free-to-Play Title Right Now Hey friends, welcome to this…

2 months ago