Podcasts

SGJ Podcast #311 – Rules of Engagement Windows Port

A Thing of Beauty…

Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Joshua “Halkun” Walker, who worked on the Windows port for the amazing 1991 starship tactical combat game, Rules of Engagement! We discuss getting the rights to the game, the trials of working with thirty-year-old code, learning how to port said code to Windows and much more. It was really fun and detailed. We also went on some wacky tangents, which resulted in what might be our longest podcast episode yet.

Next week we’ll talk to the folks behind the space and ground combat game, Galaxy in Turmoil! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you, as always, for listening, and enjoy the show!

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

1 week ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

3 weeks ago

SGJ Podcast #502 – Long Games that Draw You In for the Long Haul

The First Game that Consumed Me for Dozens of Hours Hey friends, welcome to the…

1 month ago

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

2 months ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 months ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

3 months ago