Podcasts

SGJ Podcast #148 – Star Command Galaxies

Boom Boom

Welcome to this episode of the Space Game Junkie Podcast! Apologies for the lateness of this episode, Jim had some audio issues and then I had some issues with downloading the video as well, so this episode might not sound as awesome as normal, but I thank you for your patience. This week, Jim, Hunter and I sit down with Jordan and Justin Coombs of Warbaloon to discuss their procedurally generated starship simulation game, Star Command Galaxies. We talk about the game’s history with its first mobile game and now this installment, the trials and tribblations of being an indie developer, the hard work that goes into making a game with this many moving parts and quite a bit more.

In the next episode, we’ll be talking to the developers of the space grand strategy game, Descendants: Voidborne! If you have a question or suggestion for us, you can always email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening/watching, and enjoy the show!

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

3 days ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

2 weeks ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

4 weeks ago

SGJ Podcast #498 – Spiritual Successors

Alliance Peacefighter is a Loving Homage to the Classic Space Dogfighters of Old Hey friends,…

1 month ago

SGJ Podcast #497 – Mods

The Freespace Open Project's Knossos Launcher, a Window to the Wonderful World of Freespace Modding…

1 month ago

SGJ Podcast #496 – Free-to-Play Games, Mostly

Strike Fighters is Probably my Favorite Free-to-Play Title Right Now Hey friends, welcome to this…

2 months ago