SGJ Podcast #56: A Better Universe Through Mining in Space Salvager

Pew Pew Pew!

Hello folks, and welcome to this week’s Space Game Junkie Podcast! This week, Jim and I sit down with the developer of the fun, open worldy space game Space Salvager, Sam Albon, to talk about his game, developing on XNA, the British school system and a lot more. We did this at 6 AM my time, so I’m a bit…woozy, I guess is the best term, so I apologize for not being as on point as I could’ve been. ;) Regardless, it was a really fun discussion covering what is a really fun game that you should all play. ;)

As always, we welcome your comments below as well as your emails at hail@spacegamejunkie.com. Thanks for listening, and enjoy! :)

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #508 – Check-In

Shape of Dreams Owns my Soul Right Now... Hey friends, welcome to the show! This…

1 week ago

SGJ Podcast #507 – The Games We’re Looking Forward To in 2026

Taxinaut is Finally Hitting 1.0 This Year! Hey friends, welcome to a new year and…

3 weeks ago

SGJ Podcast #506 – The Games of 2025

SpaceBourne 2 is Just One of the Many Amazing Games That Dropped in 2025 Welcome,…

2 months ago

SGJ Podcast #505 – Things (Gaming and Non-Gaming) We’re Thankful For

Even Thought It's Been a Weird Year, There's a Lot to be Thankful For Hey…

3 months ago

SGJ Podcast #504 – Technical Marvels in Gaming

The Long-Forgotten Rendition Verite V-1000, the First 3D Accelerator Card... Hey friends, welcome to the…

4 months ago

SGJ Podcast #503 – Check-In

It Tasks Me... Hey friends, welcome to this week's show! This week, Spaz, Julie, Thorston,…

4 months ago