Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with Isaac Aubrey (Overwürm) and Dave Quinn (Lead Engineer) at Blue Wizard Digital to talk about their rougelite fast-paced “5X” galactic conquest game, Space Tyrant! It was a very, very fun discussion about game design, UI design, mobile vs. PC design and much more. These guys have been in the industry a while, so it was great to hear their insights on the industry. Plus, the game is awesome, so learning how it got to where it is today was fascinating.
Podcast: Play in new window | Download (Duration: 1:50:13 — 46.5MB)
Subscribe: Apple Podcasts | Spotify | Amazon Music | Android | RSS | More
Next week on the show, we’ll be doing an early morning (for us) show to talk to the folks behind the co-op buildy shootey spacey game, Space Impossible! As always, if you have any questions or comments, please drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums.
Games Mentioned
Still Nothing Else Like It Hey friends, welcome to the show! Sorry it's a day…
Not Enough Games have Space Monsters, I Feel... Hey friends, welcome to the show!! This…
This Thing Scares Me Hello my friends. Sorry this is a day late, yesterday totally…
Bulwark is Such a Pretty Game Hey friends, welcome to this week's show! Sorry the…
This Game is So Good... Hey friends, welcome to this week's show! This week, Spaz,…
I Guess Everyone Needs a Break Now and Then... Hey friends, welcome to this week's…