Welcome to episode 203 of the Space Game Junkie Podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with John Carr of Galdor Studios to discuss his upcoming real-time strategy game, Empyrean Frontier (Itch.io, Steam). We had a great discussion about the game, it’s history, it’s ongoing development, the differences between Itch.io and Steam for an indie developer, straining for visibility for your indie game and much more. Technically, we had a much better stream this time, so I was actually able to focus a bit more on the actual show this week (though thankfully Jim and Spaz did much of the heavy lifting, interview-wise). Overall, it was a really fun show about a game I’m sure y’all are gonna wanna play, because it’s great (I’ll have a preview video up tomorrow). :)
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Next week on the show, we welcome the project lead of a game we’re super enamored with right now, so join us as we talk about Discovery Freelancer! If you have a question or comment about this episode, please feel free to drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks so much for listening/watching, and we hope you enjoy the show.
PS. Don’t forget we also still have a contest running! If you leave us a (hopefully positive) review on iTunes, you’ll be entered for a chance to win one of the many game codes I have, from the entire Wing Commander series on GOG to all of the X-Wing games on Steam. Once you’ve left a review, screenshot it and email it to contests@spacegamejunkie.com! The contest runs for ONE MORE WEEK, so get on it! Every ten entries adds another winner, so ten entries will yield one winner, twenty entries, two winners, etc.
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