Hello friends, and welcome to the show! This week, Spaz, Julie, Thorston, Jacob, and I welcome back Mosgrom to talk about the long, long, loooooong road to the 1.0 release of one of my all-time favorite games, Taxinaut. As this is Mosgrom’s fourth appearance on the show, if you recall his previous appearances, you might hear some familiar material. Regardless, we have a lot of fun talking about the game’s journey through early access to release, the biggest challenges getting it to 1.0, and a whole lot more.
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On the next show, on February 25th, 2026, we’ll talk about some of the lost arts as they relate to video gaming. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. As always, thank you so much for listening, and enjoy the show!
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