Podcasts

SGJ Podcast #352 – Power of Ten

This Game Gets Hectic

Hey friends, welcome to this week’s show! This week, Jim, Spaz, Hunter and I welcome Andrew Richardson, the developer of the spacey roguelike, Power of Ten! We talk a lot about the game, but also how scary it can be to be an indie developer, classic Mac gaming and a lot more. It’s a fun show, or so we think! ;)

Next week on the show we’ll welcome the developer of Infinite Fleet! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for watching/listening!

Brian Rubin

Share
Published by
Brian Rubin

Recent Posts

SGJ Podcast #501 – Games in Which Direct Combat Isn’t a Factor

It Was Tough to Find an Image Regarding NOT Having Combat... Hey friends, welcome to…

3 days ago

SGJ Podcast #500 – A Celebration of Space Game Development

Game Developers Understand This Stuff, I Certainly Do Not Hey friends, welcome to this milestone…

3 weeks ago

SGJ Podcast #499 – Change and Burnout (i.e. Change is Coming to the Podcast)

It Happens to the Best of Us... Hey friends, two apologies. First, sorry for it…

1 month ago

SGJ Podcast #498 – Spiritual Successors

Alliance Peacefighter is a Loving Homage to the Classic Space Dogfighters of Old Hey friends,…

1 month ago

SGJ Podcast #497 – Mods

The Freespace Open Project's Knossos Launcher, a Window to the Wonderful World of Freespace Modding…

2 months ago

SGJ Podcast #496 – Free-to-Play Games, Mostly

Strike Fighters is Probably my Favorite Free-to-Play Title Right Now Hey friends, welcome to this…

2 months ago