New Media for Sword of the Stars II: Lords of Winter
The good folks at Kerberos and Paradox have released a bunch of new media for Sword of the Stars II: Lords of Winter, including...
Playing Through Space Gaming's Past, Present and Future
The good folks at Kerberos and Paradox have released a bunch of new media for Sword of the Stars II: Lords of Winter, including...
About a week before I launched this site, a browser-based 4X game called Star Supremacy was announced, which is a “a massively multiplayer war...
Stellar Impact, a new space game which “stands somewhere between classics RTS and MOBA/DotA games”, has official launched today. You can sign up for...
The folks over at GamersGate are having a huge (17 pages worth!) sale which includes a ton of space games for ridiculously low prices....
A new alpha version of the upcoming “open-world single-player space-combat, roleplaying, exploration and economic game”, Starfarer, has been released (to people who pre-order the...
About fifty years ago, three guys — Martin Graetz, Steve Russell, and Wayne Witaenem — of the fictitious “Hingham Institute Space Warfare Study Group” conceived of a computer program that would be a better demonstration of the PDP-1 than the typical kaleidoscope program that was currently being used.