SGJ Podcast #114 – Close Order – Fleet-Based Chaos and Hilarity

GO FORTH AND DESTROY, MY FLEET
GO FORTH AND DESTROY, MY FLEET

Welcome to this episode of the Space Game Junkie Podcast! This week, Jim, Hunter and I sit down with the founder of Raconteur Games, Nicholas Laborde, to talk about their upcoming fleet-based space shooter, Close Order. What resulted was a very entertaining discussion on indie development, space games, Mark Hamill movies and much more, and Nicholas was certainly an exuberant guest in his own right. ;) The game itself is also a ton of fun, and has a great amount of potential to be an amazing space shooter.

Overall it was a very fun show, and we hope you enjoy it. :) Tune in next week when we have the folks behind the currently kickstarting game Defect to talk about the player’s seemingly losing battle to keep their ship! Thanks for listening/watching!

Author: Brian Rubin

5 thoughts on “SGJ Podcast #114 – Close Order – Fleet-Based Chaos and Hilarity

  1. this episode explains alot about Jim’s encyclopedic knowledge of 80s films during the show I was on…

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