SGJ Podcast #106 – Shallow Space – Diving into the Deep End of RTS Gameplay…

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Welcome to this episode of the Space Game Junkie Podcast! This week, Jim and I talk to James Martin, developer of Shallow Space! Shallow Space is a real-time strategy game wherein you command fleets across large scale battles, striving for territorial control. The game is now in alphafunding, and looks like it’s really going to be terrific, as it’s beautiful, plays well and has quite a lot of detail even at this early stage of development. We talk to James about the game, crowdfunding, alphafunding, the trials of being an indie developer and much more. It was a really fun show, so I hope you enjoy it as much as we did!

Next week will be something of a free for all show, talking about what we’ve been playing of late, so we hope you join us for that. Thanks for listening or watching, and we’ll see you next week! :)

Author: Brian Rubin

2 thoughts on “SGJ Podcast #106 – Shallow Space – Diving into the Deep End of RTS Gameplay…

    1. Yay, thank you for listening and buying Mr.Mayhem, and welcome to the site!

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