In this new iteration of the Space Run franchise, the core gameplay of reverse tower-defense — in which you’re placing weaponry and other items on a moving platform, rather than the creeps coming to you — is intact, but the rest of the game has been enhanced.
Welcome back to Rodina my friends! It’s been a dog’s age since I last covered this game, and Brendan — the developer — has been working hard to keep adding great new features such as little AI robots, inboard fires and — my favorite — targeting!
Rogue System, in its current form, has some tutorial missions along with a couple of test missions, but will eventually have a fully-blown dynamic campaign with story missions, open-universe trading options and first-person boarding!
Welcome to ASTROKILL my friends! This early access space shooter is a fast-paced combat focused games that puts you on two sides of a...