SGJ Podcast #01: Graphics vs. UI vs. Gameplay! FIGHT!

Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games […]

Spacey Snippets – 4/23/12

Hey y’all, welcome to another snippy installment! Been way too long since I did one of these, so there’s a TON of crap to cover, so let’s just jump right in… Vendetta Online just celebrated it’s tenth anniversary, and has a new version out for y’all to play. There’s a new Drox Operative blog entry […]

Happy 50th Birthday Space Games: A Look at How Far We’ve Come

I recently realized that Spacewar! was first released in 1962, fifty years ago. In looking at the game’s Wikipedia entry, the first operational version of the game was released in February, while the version we’ve come to know and love was released in April. Therefore, I’d say now is good enough a time as any […]

The Day the Space Sim Died

I’ve always felt that if a PC game has a spaceship in it, I’ll play it, no question. One of my earliest memories involving video games was Lunar Lander on the Radio Shack TRS-80. I had been fascinated with space and science fiction for many years thanks to the original Star Trek, and recall jumping […]

Why Space Games?

Ever since I first saw the USS Enterprise on the television at four years old, I had an immediate love affair with spaceships. Big ones, small ones, metal ones, organic ones, didn’t matter. If it flew in space, I wanted to watch it or read about it. You can therefore imagine my glee and delight when, […]