So after our random-ass podcast covering Piracy (and a ton of other things), I’ve been playing some Independence War 2: The Edge of Chaos here and there so as to get past the initial chapter in which you play annoying, whiny child pirate in order to get to the meat of the game wherein you play an annoying, whiny adult pirate (I assume) so my co-host and I can play together and try being pirates. Wheeee!
I was chugging along through chapter zero (wait, how can one have a chapter of NOTHING?) doing just fine when I reached one of the missions that made me pissed off at this game in the first place. In the preceding missions, you did some simple errands involving some theft and some maiming for others. This time, however, you had to steal some reactor rods for yourself, which was in an area surrounded by NINE ships in three groups of three. The game tells me to sneak in there, but no details as to how really, so I try to make my way into the area, remaining undetected and far enough away from the other ships to avoid being scanned, to dock with the reactor and get out of there. SIX TRIES LATER, I — through some sheer force of luck — manage to get far enough away from the base to kick in my LDS drive and hightail it out of there.
This got me thinking (after all the cursing), WHY did this mission have to be so difficult? The previous missions weren’t this tough, so why the sudden “OMGIHATELIFE” difficulty wall?
AAHHH! SO MUCH NEWS and DEALS! I’m drowning in it! Haaaaaaaaaaaaaaaalp!
*coughing up water* Okay, here’s a bit that both news and a deal! HAH! Didn’t expect that one huh? So y’all remember Weird Worlds: Return to Infinite Space? Well apparently the folks behind it, Infinite Space Games, severed ties with the folks at Shrapnel Games and can now sell their games on places like Desura and Steam for much cheaper than before. Speaking of cheap, it’ll also be on IndieGameStand starting next Monday! AWESOME. There’s also a new launch trailer you can watch by clicking the link or watching it below. :) This is awesome, as these guys deserve more sales.
In other big news, Kerbal Space Program will soon be “sandbox complete” with what they’re calling their biggest update yet. To celebrate this and their second anniversary, they’ll be hosting a KerbalKon on November 30th with dev talks, interviews, contests and more! I hope to get an early review copy so I can finally, seriously dive into it and hopefully not crash every time I try to fly anything. ;)
You thought I was done?! HAH, I’ve barely BEGUN! Now we have DEALS!! HAHAHAHHAHAHAHA! First, the dev behind Dangerous let me know that his game is on sale on GamersGate, where you can the game itself for $10, the soundtrack for $4, or the deluxe edition (which includes both) for $12.50. That isn’t all GamersGate has for us today. They also have:
Happy Black Friday y’all! I hope y’all had a lovely Thanksgiving here in the US, and I hope y’all are jumping on all the sales today. In trying to help y’all out, I’m putting this post all the non-Steam sales on spacey games I can find. Here we go:
Hey y’all, haven’t done one of these in a while, but a decent amount of newsy news has come down the pike since the last round of Snippets, so let’s buckle up and dive in, shall we?
Space Sector has their Drox Operative preview up, which is a great read. If you haven’t checked mine out yet, you can read that too. ;)
There’s a ton of Endless Space chatter going on right now, including a series of After Actions Reports (Parts 1, 2, and 3) from Space Sector as well as articles from Nerd Age and Rock, Paper, Shotgun.
According to GamesIndustry.biz, long-time Star Trek Online designer Dan Griffis is resigning in a few weeks to follow up on a new opportunity.
Rock, Paper Shotgun also has another excellent article up discussing Skyjacker, which is a great read. They also have a new team-member and a new media campaign, according to this Kickstarter update, as well as some new screenshots on their official site. Don’t forget Skyjacker still has a Kickstarter going.
The PlaySF blog has quite a few new articles, including a Q&A with Michael Shade of Fishlabs regarding Galaxy on Fire’s upcoming PC release, a review of Arvoch Alliance, a Q&A with 1C’s Sergey Gerasev, a Q&A with Keith Newton of I-Novae studios about their game Infinity, and an article entitled Explore And Expand, Or Exploit And Expire? regarding the apparent stagnation of 4X games.
Finally in non-gamey news, EW.com has a gallery of what they feel are the 23 Coolest Onscreen Spaceships ever. I agree with a lot of the list, but Serenity at #17? I cry shenanigans. Clearly that’s the best ship ever. Science says so. ;)
Whew, that’s a lot! *pant pant* ;) I hope y’all enjoyed it and found it useful! Don’t forget if y’all find news that I’ve not covered, you can send it my way with the contact form. Have a great day!
Heeeeelllo everyone, how y’all been? Me, I’ve been busy, not only with work, but with some articles for here as well, so a lot of news has happened in the interim. I’ve got a ton to go through, so let’s get started:
According to Eurogamer, the long, long, long delayed fan-based project, Wing Commander Saga: The Darkest Dawn will finally, FINALLY be released on March 22. I know I’ll be trying out this bad boy. You can also see a trailer below after the cut.
There’s a mod being planned for The Ur-Quan Masters that will be called Project 6014 according to this forum post. This mod takes place shortly after the end of Star Control II, so it should be a good time.
According to folks at the recent Game Developers Conference (GDC), folks compared Miner Wars 2081 to Descent, Freespace and Red Faction, which seems fair I s’pose. There’s also a new version of the game available for beta testers.
Speaking of the GDC, the folks behind FTL: The Game wrote up a little recap of their experience there. Their Kickstarter page also recently passed $100,000. Woooow!
At the end of the last article covering Arvoch Alliance, Lieutenant Veloxi kept dying repeatedly during the forth mission, entitled “Springing the Trap”. Read on to find out how I got passed that mission, and why the remainder of my six hours with the game reminded me of an old Dane Cook bit. Don’t worry, it was back when he was funny.
So it’s the time of year where presents must be bought, whether for friends or loved ones, and if you have that person in your life that loves space games, or is new to space games and wants to play more, it can be confusing to know what to get ‘em. There are a goodly amount of choices out there when it comes to computer-based space games, but they all cater to different desires. Does the person for whom you plan to buy a space game prefer piloting a spaceship? Or maybe they want to be more of a tactician, commanding their forces like an admiral, or maybe they want to even control an entire space empire?
I’ve thought of the games that are still for sale these days, whether newish or not, and have come up with a list that I feel could cater to any space game fan, new or old. Click below to check out the list, complete with links to the various places you can buy the games listed.
After completing my training, as noted in the previous article, I, Space Pilot Veloxi, decided to be recruited by the Star League to defend the Frontier against Xur and the…wait, that’s not it. Yes, I decided to join the Alliance and defend the Evochron quadrant from the nasty folks in the Federation. No, not THAT Federation – the blokes from Star Trek, who seem pretty personable – no, this was the EVIL Federation. I know that because their ships show up red on my H.U.D. Yes, join me as I venture forth to battle the evil Federation in the our first foray into AA’s campaign.
So it’s been kinda quiet around here, and I’m sorry about that. The holiday kicked by butt, and I needed time to recover. I therefore wanted to give y’all an update as to what was going on. :) Continue reading →