SGJ Podcast #36: Delving into the Depths of Despai…er…Darkstar One

Ring of Boredom...

Ring of Boredom…

Hey folks, welcome to the latest episode of the Space Game Junkie Podcast. This week — at Jim’s behest — we spent time looking at one specific game and talking about it’s…let’s say ups and downs. The game Jim chose was Darkstar One from 2006. Jim chose this because I’ve never spoken highly of it, and he wanted to find out why. Join us, won’t you?

You can also see the video we recorded below from the SGJ Twitch.tv channel:

We hope you enjoy either the audio or video versions of the podcast (or both, go crazy!). ;) We also invite you to subscribe to us via iTunes or RSS, and look forward to your comments below. Also, we’re opening up the floor to ideas/topics/guest you’d like us to cover, so if there’s something you’d like our podcast to cover, please let us know. Thanks for listening!

Episode #36 Show Notes:

Space Games Discussed:

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Comments

  1. says

    BTW, on the video, there is a problem with my audio being pretty loud. That's because out skype recorder conflicted with the video recorder's mic settings. We've sorted that out, so the next one won't do that.

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  2. bcasner says

    Loved DarkStar one till I got to that one point where suddenly your in a station manning a gun with waves of bad aliens attacking. Couldn't win that to save my life. You max out your ship to get it perfect to my design and then the station mission stops game progress. *sigh*. It is a great space game though. Periodically I break it out and try to beat it. Can't say too many other games have stayed on my hard drive for several years....!

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    • Brian RubinBrian Rubin says

      Welcome to the comments bcasner, and I'm glad at least someone liked the game. ;)

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      • Michael Cope says

        Bought the PC version when it came out because they hyped it up as a Freelancer killer. What a huge disappointment. Hard to believe this piece of crap came from the company that did Sacred 2. To add insult to injury, this game was ported to Xbox but Freelancer (a Microsoft property) was not!

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        • Brian RubinBrian Rubin says

          Welcome to the comments, Michael, and yeah, your comments pretty much mirror my feelings as well. Sigh.

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  3. Captain Kal says

    Well, I liked the game. Perfect entry level space/trading sim (jusy like GoF2). Still playing it. Not perfect (after a while, you follow the same pattern, in every system), but good. And very cheap nowdays.

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