Concept Art from The Books…
Hey folks, welcome to this latest episode of the Space Game Junkie Podcast! Now, this week we did something a bit different. Rather than talk to a game developer, as is our usual, we brought on author John Hemry. Under the pen name Jack Campbell, he has written an entire series of books called the Lost Fleet series, which in the beginning focuses on a fleet of starships trying to make it home along a long slog through enemy territory. Jim and I have both read these books (I more than him), and we were FASCINATED by the unique way space combat is handled in the series.
Basically, since light is a limitation/speed limit when in combat, the amount of time it takes light to travel affects everything you do, from when you see something to when you react to something. It’s really amazing stuff, so Jim and I were thrilled to talk to John about his military background and how that helped him come up with the concepts of movement and combat in the books. We had some technical difficulties, and I apologize for not talking much as I was fighting a cough the whole time, but thankfully Jim picked up the slack. We hope you enjoy it. :)
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As always, we look forward to your comments below, and invite you to email us at firstname.lastname@example.org if you have any further comments or suggestions for future shows. Thanks for listening!
P.S. Since the stream had some serious audio issues, I’ve decided not to include it here, but it’s on YouTube if you REALLY wanna check it out. ;)
Today Steam released a new batch of Greenlit games, and it’s got quite a few spacey games on it, with some surprises too. These include:
There are a lot of other non-spacey games I’m excited to see on there too, like 1849 and FRONTIERS too. Congrats to all of those who got Greenlit today!
Pew Pew at it’s Finest…
Usually I save trailers and such for the news digests I put out every so often, but this new trailer for Enemy Starfighter is just…my god…well, look at it for yourselves and marvel at it. ;) Also, if you’re gonna be at PAX East next weekend, Mike will also be there showing the game off, so check it out if you can. Thanks for Fishbreath on Quarter to Three for the tip!
Bringing On The News!!
Two news posts within a week? HOW CAN ANYONE LIVE AT THAT SPEED? I’m unsure my friends…maybe I’ve finally gone mad. But I’ll tell you this, I’m on the upswing in terms of energy and motivation from my low point earlier this week. I therefore wanted to pound out some more news and deals before they piled up too much. Here goes!
- FTL – Word comes from the devs that both the free (for current owners of the original) Advanced Edition and the iPad edition will be dropping on April 3rd. Holy hell THAT’S NEXT WEEK. SOMEONE GET ME AN IPAD STAT. ;) Seriously, I should revisit the game in video form so y’all can hear me have an anxiety attack as my crew slowly dies (WHICH ALWAYS HAPPENS).
- Distant Worlds – New screenshots have been released for Universe, which I want to play/own now please! :)
- Galactic Civilizations III – Thanks to Ben for reminding me that the alpha is now out on Steam for your purchasing pleasure.
- Kerbal Space Program – Squad has released a video of an asteroid redirect mission, the type that’ll be available in the next patch, and it looks great.
- Strike Suit Zero – The folks behind the game have announced that the PS4 and XB1 versions of the Director’s Cut will drop on April 8th and will be $19.99 for both platforms. No word on a PC release as of yet. There is a new video for y’all to look at though.
- Slower than Light – In some new blog entries, the developer answers how he’ll work 1,500 hours between April and October, and a new video covering the Fermi Paradox, which looks intriguing.
- AI War – A new patch or two is a maintenance release dealing with the recent salvage revisions, among other things.
- Epic Space Game – They’re having a Paid to Play Weekend event which as the winning miner getting $100 cash for mining the most of a new mineral. That’s pretty cool!
- EVE Online – CCP has released a new video showing off why their new book EVE: Source looks so awesome. ;)
- Star Citizen – There’s a new entry in the DATELINE: SESEN series, a story of hospitals under siege and the latest Wingman’s Hangar previews the new asteroid hangar, among other things.
- Wing Commander – The CIC has a teaser of the animated Tales of the Claw project, and some news of the recent Kickstartered album.
- Privateer 2: The Darkening – The CIC also has a snippet from a Reddit AMA with Clive Owen in which he briefly reflected on his time filming for the game.
- Unending Galaxy –
I honestly forget how I found out Serial Kicked over on Google+ told me about this new “2D Space Exploration/Building/4X” game, but it looks darned cool, so check out the official site or the blog for more info! They also have a demo that I have to try.
Finally, we have a couple of sales. First off, Retrobooster is having a sale wherein it’s 50% off until April 2nd. It’s a really cool game, so check it out!
Then, GOG is having an Interplay Irresistibles sale in which a lot of awesome Interplay games are on sale. This of course means you can get the amazing Freespace 2 for $4.99, as well as its predecessor Descent: Freespace for $2.99. Seriously, folks, if you don’t have Freespace 2, now is the time. They also have excellent sci-fi games such as M.A.X. and Subwar 2050 (which was made by Particle Systems of Independence War fame) among many other excellent games. I’d jump on these if I didn’t already own almost all of ‘em. ;) (P.S. Clicking on those links and buying through ‘em helps the site out, FYI. ;)
That’s it for today folks. Have a fantastic weekend!
We Got Your Embedded Videos Right Here!
ai war, Descent: Freespace, distant worlds, epic space game, eve online, freespace 2, FTL, galactic civilizations iii, Independence War, Kerbal Space Program, Privateer 2: The Darkening, retrobooster, Slower Than Light, star citizen, strike suit zero, Unending Galaxy, wing commander
We’re Gamers of All Stripes. :)
Hey folks, I don’t know if y’all have noticed, but every now and then this site goes kinda quiet for a spell because I lose myself in a non-spacey game for a spell. Whether it’s Driver: San Francisco or Skyrim, it’s sometimes not easy being an gamer who likes almost all types of games and who also has ADHD. ;) I then thought that hey, we all love space games, but we’re gamers above all else, so there’s surely to be cross pollination with other types of games we’re all playing. Therefore I thought I’d start a new thingy in which every now and again we’ll all check in with what non-space games we’re enamored with at the moment. That’s why I’m calling it “Down to Earth” since it’s not in space. ;) Now, with all that said, what are y’all playing lately?
Continue reading “Down to Earth: What Non-Spacey Games Are We Playing?” »
Buried Under News!
Hello my friends! I’m sorry I’ve been so absent of late, but wow am I tired! A short time ago, I went to Yosemite for the better part of a week (some pics here) for a wedding in which my girlfriend was the maid of honor. As awesome a time as I had, it was EXHAAAAUSTING and I feel like I’m still recovering from the sleep deficit, so I’ve just only had energy for some basic gaming needs, you know? ;) There’s been a ton of news out since then, however, so I’m gonna try to get to all of it. Here goes!
- Distant Worlds: Universe – The folks over at Matrix Games finally announced the final installment of the Distant Worlds series, which will include all previous expansions as well as new content, and said it’ll be out in May! Can’t wait!
- FTL – Polygon has some video of the upcoming Advanced Edition from GDC, which looks fantastic. Sadly I can’t embed the video.
- Star Citizen – Plenty of stuff from a variety of sources, so much I’ve likely missed some, but we have from the official site, a Galactic Guide to Tiber, an article from the Terran Gazette entitled An Uncertain Future, Dateline: Sesen parts Six, Seven and Eight, The Next Great Starship episodes Six, Seven and Eight, some in-game fiction covering The Extraterrestrial Child, work in progress updates on the Scythe and Avenger fighters, a sale on volume one of the hardbound Jump Point book, and episodes Twelve and Thirteen of Ten for the Chairman. Then, IncGamers let us know about a Squadron 42 video development diary, and Stick and Rudder has an article on getting perspective about the game’s development and some sims you can play while you wait for Star Citizen to be released. Finally, a press release announced that Cloud Imperium will be working with Moon Collider on the game’s AI. Whew!
- Galactic Civilizations III – The first gameplay video has been released, and it looks pretty cool!
- The Last Federation – Lots of updates on combat, including a new video, information on its revisions and some behind the scenes info. Great stuff.
- Starpoint Gemini II – The folks at RPG Watch reported that there’s a new Q&A with the devs over on RGN that’s a pretty good read.
- Wayward: Terran Frontier – A small blog post from the dev tells us the game isn’t dead, which is awesome. Hopefully we’ll hear more soon.
- EVE: Valkyrie – Polygon is reporting now that this game will be a Playstation 4 and Rift exclusive.
Sads, I was hoping to play it on the PC, but it’s one more reason to get a PS4 (I was gonna get one eventually anyway). Thanks for the clarification Josh, glad to know it’s still coming to PC.
- Approaching Infinity – This has appeared on Steam Greenlight according to blog and Kickstarter posts. Go vote for ‘em! There’s also a new mod for the game called Eden Sector that looks pretty cool.
- Interstellaria – The folks at Rock, Paper Shotgun wrote up a little article covering recent game developer animated GIFs, including this one from the game, which I just adore. There’s also a new entry in the design a ship contest.
- Space Engineers – A new survival mode has been added to the game, which includes all new ways to die. Wheee!
- Beyond Beyaan - We have both a progress report, a look at planet code a and blog post talking about trying to match the mechanisms of the first MoO game.
- Ascent: The Space Game – You can now pre-order the Windows client on Desura for $4.99, which I recommend. ;)
- Gran Vitreous – You can now pre-order this spacey shmup ARPG thingy on Desura as well for $4.99.
- Steam Greenlght – In the past month we’ve had two batches of games make it to Steam through Greenlight which includes Star Rift (which I’d not heard of), Vendetta Online and Taikodom: Living Universe (which I thought had turned into vaporware at this point). Congratulations to all of the winners!
- Elite: Dangerous – Eurogamer talks to David Braben about the game, and Gamasutra has a fascinating article about the studio’s in-house game jams.
- AI War – No less than three patches have been released recently which fix bugs and revise the economy a bit.
- Wing Commander – The CIC has a bevy of news, including the original game being mentioned in a new Guinness Book of World Records book, a look at the historical Victory battlegroup, an old interview with Chris Roberts, some Kilrathi ship renderings, VDU pilot images from the second game, a hack fix to extend the subtitles in the forth game, and news that the music kickstarter succeeded in its goals. Whew!
- Drox Operative – There’s now a Linux demo for y’all to check out (and I suggest you do so, as this game is aaawesome).
- Rodina – There’s a new version of the game which includes internal ship fires, improved crashing, and other horrible “improvements”. ;) Yeah, like flying the ship wasn’t dangerous enough before…yeesh…
- Galaxial – Space Sector brings word that there’s a new video of the game in action for us all to gawk at, and it looks great.
- Gratuitous Space Battles 2.0 – Cliffski has a new image of the game’s improved lighting. So pretty.
- PULSAR: Lost Colony – The game’s forum has details on the most recent updates for the game, along with a new devlog video.
- Paragon – Alpha 5 is now available for purchase/download and include new ship meshes, more ships and smaller bug fixes.
- StarDrive 2 – A new devlog video is up for those who wanna see more about this sequel.
- Horizon – PC Gamer has a review of the game which seems as lukewarm as some others who’ve covered it.
- Open Imperium Galactica – A new version of the game offers some minor fixes and improvements.
- Deep Space Settlement – Over on Twitter (ugh), Matthias has posted a pic of some new sensor components (oooohhhh) which looks snazzy. If there are other pics since then I’ve missed them. Because Twitter.
- FleetCOMM : Operation Vigrior – Several updates recently cover things such as movement, a problem with learnability and a new video looking at Heimdall ships. Wheee!
- Strike Suit Zero – The Playstation Blog has a new video of the upcoming Director’s Cut along with some screenshots for y’all to gawk at.
- Dominium – A new blog post has some new images of the game as well as a progress report of sorts.
- Human Extinction Similator – The dev has some new blog posts covering problems with Steam, blues regarding being an indie and more.
- M.O.R.E. – A glorious new update on their Kickstarter with a ton of new informations. ;)
- Retrobooster – There’s a new post covering some of the ickier monsters in the later portion of the game.
- Kerbal Space Program – According to Polygon, Squad and NASA are teaming up to bring realistic asteroids and rocket parts to the game. Cool!
- GoD Factory: Wingmen – The game will finally move forward thanks to a partnership with Bandai Namco! Congrats to the devs on the success of their persistence. ;)
- Defect: Spaceship Destruction Kit – A new beta includes a tutorial mission among other things.
- EVE Online – EVE: Source, which is a 200+ page book on the game, its history and its lore, is now available for purchase according to The Mittani.
- No Man’s Sky – The procedural engine is so advanced in the game that it scares its creator, according to CVG.
- Firefly Online – VG247 has a little look into the game from their time at GDC.
- Galactic Command Echo Squad – This game is now, finally, available on Steam after many years of being unavailable.
- Slower Than Light – This is a really cool looking 4X game I found on Kickstarter that is a hard sci-fi game that strives to keep the speed of light as the universal speed limit it is. The game’s site is also updated regularly with new info. Check it out.
- Union – Thanks to reader Kevin for letting me know about this new cooperative bridge simulator! It looks awesome!
- Planets³ – I recently discovered this Kickstarter which kinda looks like Minecraft but with multiple planets and systems one can fly to. Check it out!
Wow, that was almost all of March up until now, huh? Yeeesh! We’re not done yet though, as I have some deals as well as some related news. First off, in deals, Steam’s recent rash of weeklong deals includes Space Trader: Merchant Marine for $1.49 (though the page itself says $4.99 for some reason). Finally, in kinda related news, GOG announced that they’ll be supporting Linux starting later this year, which could see some of our favorite spacey classics reaching that platform.
WHEW that was a lot of stuff to get through. This post took forever to write, but y’all are worth it. :) Have a great day folks!
Continue reading “Spacey Game News 3/25/14 – There-Went-March Edition” »
ai war, Approaching Infinity, Ascent - The Space Game, beyond beyaan, Deep Space Settlement, Defect: Spaceship Destruction Kit, distant worlds universe, Dominium, drox operative, elite: dangerous, eve online, eve: valkyrie, firefly online, FleetCOMM : Operation Vigrior, FTL, galactic civilizations iii, Galactic Command: Echo Squad, galaxial, GoD Factory: Wingmen, Gran Vitreous, gratuitous space battles, horizon, Human Extinction Similator, Interstellaria, Kerbal Space Program, m.o.r.e., master of orion, no man's sky, Open Imperium Galactica, Paragon, Planets, PULSAR: Lost Colony, retrobooster, rodina, Slower Than Light, Space Engineers, Space Trader: Merchant Marine, star citizen, Star Rift, stardrive 2, starpoint gemini ii, strike suit zero, Taikodom: Living Universe, the last federation, Union, Vendetta Online, wayward terran frontier, wing commander
I Feel Like This Puppy, Only Not as Cute…
Hey folks, just chiming in because I’m not feeling awesome, so we’re skipping the podcast because I’m too low energy to really make it fun for anyone. I think just the lack of/lousy sleep over the last few weeks is really catching up with me. :/ I’m just so…bleh…tired, unmotivated, it’s not usual for me and I don’t like it, so I wanna try to do whatever it takes to recover. With that said, we have some fun stuff coming up that I wanted to share with ya. I’m still trying to get guests for upcoming weeks, so this may change, but as it is right now, here’s what’s coming up:
- April 1st – John Hemry, Author of the Lost Fleet book series (which has awesome space combat)
- April 8th – Slower than Light with creator John Brewer (Here’s the Kickstarter)
- April 15th – Space Salvager with creator Sam Albon (fun game!)
- April 29th – A look at the Freespace Open Project with its project lead Fabian “The E” Woltermann and discussing Freespace 2′s 15th anniversary a little bit (which won’t be our only look at the game this year)
- May 6th – A look at O.R.B. (which was requested by Jim, as it just came out on SteamA
- May 13th – Off Topic: Marketing & SEO for Game Websites (Jim’s idea, to help devs out, because y’all got some stanky websites)
Remember, if you have a topic idea you’d like us to cover, please send it to email@example.com because we’re totally open to ideas. :) Thanks folks, and have an awesome day.
Exceptional Art Inbound!
Hey kids, I know I’m a little behind on this but damn did last week’s trip kick my ASSSS. Regardless, the crayon contest is now over, and we have the winners, so check out their art after the cut!
Continue reading “Crayon Contest Winners Announced!!!” »
Captain! We’re Being Followed!
Hey folks, welcome to the latest episode of the Space Game Junkie Podcast! This week, Jim and I take a look back at the games we’ve covered on the podcast and basically ask, “Where are they now?”. In some cases, the games we’ve looked at have come a long way, but in some cases, sadly not so much. Join us as Jim and I take a look back and see how these games are doing…
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As always, we welcome your comments below and your letters at firstname.lastname@example.org! Thanks for listening/watching, and enjoy! :)
Continue reading “SJG Podcast #53: A Look Back at Where They Are Now…” »
distant worlds, Dominium, enemy starfighter, escaping titan, Eterium, galactic civilizations iii, Galactose, Infinite Space 3, Mandate, PULSAR: Lost Colony, Ring Runner, rodina, rogue system, skyjacker, star citizen, Star Quest 2, Star Ruler 2, star villains and space heroes, the last federation, Void Destroyer, Wings of Saint Nezaire
Chaos and Elegance Collide…
Welcome, folks, to this week’s podcast. This time Jim and I are trying something new. Using the IRC and Twitch channels, we’re gonna start doing these things live (you can tune in here, by the by) and this first run through has us talking to Douglas Triggs of Lensflare Games about his MacOS/iOS tactical space combat game, Tactical Space Command (which now has a lite version to try out too). TSC is akin to the old Harpoon games where you’re basically the admiral in the CIC center commanding your ships from afar, and it’s a pretty great game. Douglas also made for a pretty entertaining guest, so this plus the IRC interaction made for an interesting experiment which we hope you enjoy.
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As always, we invite your comments below as well as your letters at email@example.com, which we will always read on the air. Thanks for listening/watching, and enjoy the show. :)