SGJ Podcast #28: The Treasure Trove That is Thomas Robertson (i.e. We Kinda Talk Artemis…)

Artemis is But One Thing We Discuss Out of Many...
Artemis is But One Thing We Discuss Out of Many…

Life has a way of surprising you sometimes, and every now and again, these surprises can be so awesome they can take you to places you never expected. Such is the case when Jim and I sat down to talk to Thomas Robertson, developer of the popular Artemis Spaceship Bridge Simulator. I won’t spoil it for you, but let’s just say Jim and I were wholly surprised and delighted to discover some of the projects Thomas had worked on prior to Artemis…but don’t worry, we talk Artemis too. ;) It’s, I think, an excellent podcast, and I hope you enjoy it.

As always, we look forward to your comments and invite you to subscribe via iTunes or RSS. Thanks as always for listening! :)

Episode #28 Show Notes:

Space Games Mentioned:

Other Games Mentioned:

Miscellany:

Author: Brian Rubin

4 thoughts on “SGJ Podcast #28: The Treasure Trove That is Thomas Robertson (i.e. We Kinda Talk Artemis…)

  1. Darnit. I normally avoid podcasts as I much prefer to read rather than listen. But if you have Thom on I really don’t have much of a choice… Very well, you won this round. :)

    1. It’s hard to do a podcast in text. ;) I guess we could just do it all in Skype chat and then cut and paste…;)

      1. Oh no, That seems like too much work. You just need to hire a stenographer to take a transcript of the whole thing, with all your mad blogging cash.

        At any rate, it was totally worth listening to the whole thing. Heck, it was totally worth listening to just for the surprise in in you guys’ voice when Thom revealed some of his past projects. For the record, I had about the same reaction…

        “YOU WORKED ON WHHHAAAATT?”

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