Earlier this week, Jim and I did a podcast focusing on Independence War 2: Edge of Chaos. Now, as I said in the podcast, I’ve been giving this game crap for many years because it’s just so mean to the player. It has a difficulty wall which, I feel, ramps up way too early, it makes what should be very basic information hard to find, and rather than focus on usability, some things in the game focus solely on the pretty/whiz bangness of it all (i.e. the starmap, for example). I tried playing the game several times over the years and always hit these barriers, or more accurately, I felt like they hit me right in the face. However, because Jim and I were going to talk about the game at length, I decided to persevere more so than I had in the past, and in doing so I discovered something astounding.
Independence War 2 is an amazing F#$%ing game.